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Forum: Quest Discussion & Development

Announce your quest to the world here, or discuss the many available quests.

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  1. Come here for all your scripting needs.

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    • Threads: 918
    • Posts: 5,979
    1. Got a cool script and want to show it off? Do so here.

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      Forum Statistics:

      • Threads: 150
      • Posts: 1,267
  2. Trade tiles, midis, maps, palettes, anything related to quest building in ZC. NO QUESTS!

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    Forum Statistics:

    • Threads: 1,309
    • Posts: 8,485
    • Replies: 7
    • Views: 55,618
    05-02-2023, 03:12 AM Go to last post
  1. Sticky Thread Sticky: Post Screenshots of Your Quests! [v2.0]

    Started by Rambly, 08-25-2012 11:38 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 107
    • Views: 214,077
    05-02-2023, 03:19 AM Go to last post
  2. Sticky Thread Sticky: ZC Playing Tricks and Skills

    Started by WindStrike, 11-07-2006 09:44 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 89,958
    10-09-2008, 02:40 AM Go to last post
  1. Long time no post!

    Started by *b*, 04-28-2002 05:12 PM
    • Replies: 6
    • Views: 1,807
    04-30-2002, 03:31 PM Go to last post
  2. Discord

    Started by *b*, 03-16-2004 12:27 AM
    • Replies: 0
    • Views: 1,789
    03-16-2004, 12:27 AM Go to last post
  3. ST Help

    Started by *b*, 12-24-2003 01:35 AM
    • Replies: 8
    • Views: 1,798
    12-26-2003, 12:43 PM Go to last post
  4. The Legend of Zelda, the Sun Tower demo!

    Started by *b*, 03-23-2003 12:58 AM
    • Replies: 5
    • Views: 1,577
    03-23-2003, 06:10 PM Go to last post
  5. I need help with my quests...

    Started by *b*, 06-25-2002 11:16 PM
    • Replies: 4
    • Views: 1,180
    06-26-2002, 09:21 AM Go to last post
  6. Forgotton Force 1 update!

    Started by *b*, 05-30-2002 03:31 PM
    • Replies: 2
    • Views: 2,087
    06-04-2002, 10:57 PM Go to last post
  7. FF1 progress

    Started by *b*, 05-15-2002 07:57 PM
    • Replies: 6
    • Views: 1,953
    05-30-2002, 12:08 AM Go to last post
  8. Oracle of Graphics

    Started by *b*, 05-11-2002 02:42 PM
    • Replies: 3
    • Views: 1,976
    05-12-2002, 01:33 PM Go to last post
  9. Forgotton Force Demo 1!

    Started by *b*, 05-01-2002 01:39 AM
    • Replies: 6
    • Views: 1,894
    05-01-2002, 07:05 PM Go to last post
  10. 1st Forgotton Force demo thread

    Started by *b*, 04-22-2002 12:56 AM
    • Replies: 0
    • Views: 1,165
    04-22-2002, 12:56 AM Go to last post
  11. Unofficial 4th Quest 2 (Glenn's 4th)

    Started by 80s Knight, 11-10-2004 02:26 AM
    • Replies: 2
    • Views: 969
    11-10-2004, 03:20 PM Go to last post
  12. Eckland: How do I get the raft?

    Started by 80s Knight, 12-24-2004 02:09 PM
    • Replies: 1
    • Views: 1,067
    12-24-2004, 02:37 PM Go to last post
  13. Child's Quest - Where is the raft?

    Started by 80s Knight, 12-13-2005 02:51 PM
    • Replies: 2
    • Views: 1,635
    12-13-2005, 03:53 PM Go to last post
  14. James Quest 1 - How do I get to Level 3?

    Started by 80s Knight, 02-27-2006 03:06 PM
    • Replies: 4
    • Views: 1,288
    03-01-2006, 03:25 PM Go to last post
  15. DemoEX help!

    Started by 80s Knight, 12-10-2009 10:33 PM
    • Replies: 4
    • Views: 1,648
    12-14-2009, 02:56 PM Go to last post
  16. Exclamation OMGLOLMYFIRSTQUEST

    Started by AaronJer, 04-29-2008 09:59 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 18,090
    05-19-2013, 12:00 AM Go to last post
  17. Zelda Quest Ex

    Started by abhi, 02-16-2012 07:47 AM
    • Replies: 0
    • Views: 1,291
    02-16-2012, 07:47 AM Go to last post
  18. help with warlocks remake of quest 1 (spoilers?)

    Started by aceina, 05-23-2009 07:13 PM
    • Replies: 1
    • Views: 841
    05-23-2009, 07:16 PM Go to last post
    • Replies: 1
    • Views: 1,025
    03-06-2010, 08:18 PM Go to last post
  19. Do you really want Warrior's Rise?

    Started by Aegis Runestone, 05-05-2003 09:33 PM
    • Replies: 8
    • Views: 1,493
    05-06-2003, 12:39 PM Go to last post

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About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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