Bugs where things don\'t work properly are put here.
I don't know when it started happening (last I checked was with 1204) but do_primitives gets called twice now with with valid data, and therefore...
I cannot select anything with the mouse in the subscreen editor, instead I have to use the arrows at the top-right side of the editor...which is...
Start Freedom's SwanSong Genesis quest (doesn't affect other sub-screen types I believe). Make sure you have multiple equipment items in the top...
This is really really annoying. Sometimes the fairies keep resetting to only give 3 HP, and sometimes my swords keep resetting the beam hearts to 100.
This poor Dodongo has been afflicted with a terrible birth defect. http://img192.imageshack.us/img192/3544/dodongot.png It's a BS Dodongo,...
Grr! This one also has been around for awhile! http://img.photobucket.com/albums/v125/PokeMaster/hookuno.png >...
I thought this was a locked dungeon/ lock block problem only but.... It has happened to me, to Elise, and now to another player, that they will have...
ffc script Division { void run() { Trace(11/16); } }
If I disable Flippers on a DMap, am I still supposed to be able to swim? And while we're here, if I'm swimming through damage combos, and tiles...
This randomly occurs sometimes. This happened with 2 different scripted FFCs and there's nothing in the coding that tells another FFC to move to a...
So I don't know if you guys can fix this or even figure this out. But I got a new laptop: It is Win 7, HP Pavilion dv7 Notebook PC Processor: AMD...
From cremeens1000 at PureZC:
Say you have a down conveyor surrounded by solid blocks. If you move up (hold in up arrow key), you will traverse the conveyor normally. However, if...
I've been hampering on this one for quite a long time, now! Link swims like crap! To be more specific, he gets hung up on corners: ...
| | | || | <- | | Hold Left and up so you slide up against the wall while facing left, the door won't unlock as you pass it by. You...
The link to Link's jumping and charging sprites isn't changed when you Move them on the tilepage. This is now fixed Subscreen objects (tile...
1) create a room with a southern passage. 2) Push and hold Down and go through the passage, do not let go of Down. 3) Also push Left and note...
setting "enemy=secrets" to replace and "turn off" statues works as it should. setting "enemy=perm secrets" does nothing. dmap type "interior"...
Uhm... int GlobalArray; ffc script Test { void run() { eweapon ew = Screen->CreateEWeapon(EW_FIREBALL); //the other properties are...
The leech options under the "Discard" area don't work at all. No matter how I set it, it leeches every single tile, even duplicates when told to...
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.
Forum Rules