Fishing Line, and Moon Tower
I've written some new scripts this week. Quest link.
Firstly: Link can buy a fishing-line from the first shop and use it as a grappling hook. This has never been attempted in a videogame before and may never be attempted ever again. But, most importantly, Link can use the fishing-line to fish in water. Go south two screens and shoot it at the water. Currently, Link can only catch a green rupee (test item) or some left boots... but cannot hold them up yet.
Furthermore, while it could be possible to add limited player controls to the fishing element, I would like to remind everyone that Link knows nothing about fishing and also lacks a pole.
Secondly: I promised a "procedurally generated enemy gauntlet" when making Moon Tower, the goal area of the eight-minute opening sequence. If you go up the rightmost stairs and expend your initial key, you can see what's been done so far. Try going up five floors then going down again.
No enemies yet, though. I'm thinking that, since the Moon Tower is a tower to the moon (why not?), its numerous enemies should look unlike any others seen in the game. Angels? Aliens? Geometric lights?
Script source will be posted later.
Re: Fishing Line, and Moon Tower
Cool, I remember a suggestion for this script long ago. So how will the fish work? Will Link be able to eat them? Can he sell them for Rupees? Though the "boot" does seem appropriate for catching as a joke item. Nontheless, the quest seems to be going great, good work.
Re: Fishing Line, and Moon Tower
Quote:
Originally Posted by
Din
I remember a suggestion for this script long ago.
That was me! :D
Re: Fishing Line, and Moon Tower
Quote:
Originally Posted by
Din
Cool, I remember a suggestion for this script long ago. So how will the fish work? Will Link be able to eat them? Can he sell them for Rupees? Though the "boot" does seem appropriate for catching as a joke item. Nontheless, the quest seems to be going great, good work.
Since the line can be used continuously, it should not serve as an infinite rupee source. Unless he also found rupoors as often.
I think it'd be quite funny if, in keeping with his notable inadequacy as the Hero, our Link could only catch footwear, fishbones, waterweed, Octoroks, Like Likes, and, if used in a certain spot, the Ocarina. In the once-only event that he does find a genuine fish, he throws it back on the basis that it promised him three wishes.
Re: Fishing Line, and Moon Tower
Quote:
Originally Posted by
_L_
Secondly: I promised a "procedurally generated enemy gauntlet" when making Moon Tower, the goal area of the eight-minute opening sequence. If you go up the rightmost stairs and expend your initial key, you can see what's been done so far. Try going up five floors then going down again.
Umm, actually I can't go up five floors seeing how the game crashes at floor two. :p
Floors one and two though, very very nice.
Re: Fishing Line, and Moon Tower
Crashes, you say? That's news to me.
Also, the mirror floor is technically B1F.
Re: Fishing Line, and Moon Tower
It crashes for me at that spot as well. Perhaps when the new build is released, it won't.