Originally Posted by
Gleeok
Well it's simple really; You put a script on a screen, set D0 to how many enemies you want to spawn, and, well, that's it. They will appear just as if they were set as Screen->Enemies. One upshot to these are it's MUCH faster to use one of these scripts than to set screen enemies the old way. However keep in mind that they will always reurn via the scripts. Also the enemies spawned are random of the same type, which is useful all around I think. Also it gets around the 10 enemy per screen limit, so you can have 255 enemies from these. :heart: