I knew that, but are there enough freeform combos to have, say, 16 jumping spaces on a screen?
Printable View
I knew that, but are there enough freeform combos to have, say, 16 jumping spaces on a screen?
If you can adapt the jumping script so that it does the same thing no matter which jumping surface you start off of, it should e fine. Also note that the area of effect doesn't have to e 16x16 pixels. You can easily make it 16x128 pixels if you so please.
It is possible, but until the next beta the implementation of gravity in sidescrolling areas is impractical.Quote:
Originally Posted by Master_of_Power
Dude, you are amazing. This Revolution quest was beyond awesome. I didn't know FFC scripts could do that. Now, I want to learn how to do them, since I love making puzzles. And these were just awesome, and gave me huge ideas.
Though jman, you will have to make it so there could be more then 255 scripts.
Hey! I was going to do rotating fireballs! Oh well...
Either that, or we learn how to make most of our scripts extremely modular.Quote:
Originally Posted by Shoelace