It looks good for Windows ZC
It looks like we are somewhat on our way now. Now all we need is the cosmetic fix that was mentioned in an earlier topic.
There are still a couple of things I would like to see though.
1. I know FatCatFan mentioned in his post that it would be hard to have a resizable window but is there a way you could set default sizes..like the menu bar for resolutions in Nesticle.
2. The Windows port can use a cosmetics change..something like the snapshot that most of you still have on your computers from the Master Hacker fiasco this past summer. I am beginning to think that might be too soon for 1.92 however and if someone makes a Windows version of ZQuest from VB or C+(+) that could be possible for Version 2.0 to undergo a complete overhaul.
My vision for a windows quest editor
okay, this is kinda off-topic, but its what you've been discussing here and there in this forum. It's the kind of windows zquest I'd like to see. I don't expect DN to do these things... and that probably leaves me unless someone else gets ambitious
1. customizable, named, combo "palettes". I don't mean palette as in a collection of colors, but a collection of combos. Basically you assemble your own combo "page" from all available combos. Kinda like customizing toolbars in MS Office apps. You can create as many as you like, give them names, and have as many of them visible as you like. It would be nice for them to be able to dock, Winamp style, to the central screen-editing window.
2. multi-screen views. the main screen-editing window should be resizable in steps of two tile-widths (just to keep things even). allowing you to see and edit multiple screens at the same time.
3. zooming. 1x,2x,3x,4x,5x,... so you can see those tiles at the size you're used to.
4. a "brush editor". a window similar to a combo palette, where you can drag and drop combos to assemble the current brush.