Well yes, but I've still put many hours into working on 2.5, you might think that counts for nothing but I don't personally :shrug:
2.5 is buggy in some respects, but you can work around it.
You showed how I have.
Printable View
Yeah, they are more or less placeholders until I make something else, or finally get around to doing layers. They do look a bit weird with the way the kinda join the sky.Quote:
My only suggestion is to get rid of the blocks on the overlook and out in mountain tiles instead. Otherwise, it's classic at it's best
I have a few more screens from the game's "fire/ lava" dungeon. I didn't really plan to do motifs for each dungeon, but after redoing level three and making a "water dungeon", I figured I might as well do something graphical to make them interesting :D
http://img291.imageshack.us/img291/6...moreel3wx1.gif
Image 1: Outside the fire temple. It resides deep beneath these "hot spring" type things here.
Images 2, 3, and 4: Inside some of the newer,and more interesting rooms in the dungeon.
Image 5: Random shot form level one showing the nice contrast between light blue, and orange. I like it.
I didn't realize most of these shots showed crusted lava. It is new. Well, it's probably for the better since people are probably sick of seeing my super bright lava anyway :D
I just started making a quest.
http://img229.imageshack.us/img229/5738/zelda007gk2.png
I started my first quest and here's the entrance to the first dungeon so far.
http://img229.imageshack.us/img229/5738/zelda007gk2.png
let me just say, Tobias, wonderful use of 1st! You know you have something good when two weeks later, someone comes along to say more good things.
Anyways, I said I had something to show for Zero Quest DX awhile back, so here goes.
http://i511.photobucket.com/albums/s...5/zelda025.jpghttp://i511.photobucket.com/albums/s...5/zelda013.jpg
http://i511.photobucket.com/albums/s...5/zelda012.jpghttp://i511.photobucket.com/albums/s...zelda005-1.jpg
http://i511.photobucket.com/albums/s...5/zelda007.jpghttp://i511.photobucket.com/albums/s...5/zelda008.jpg
http://i511.photobucket.com/albums/s...zelda009-2.jpghttp://i511.photobucket.com/albums/s...5/zelda002.jpg
http://i511.photobucket.com/albums/s...5/zelda006.jpghttp://i511.photobucket.com/albums/s...zelda007-1.jpg
Awhile back, I never would have even thought I'd actually finish this. Now, the end is actually in sight.
1st Quest as you know it is about to change forever...
http://i511.photobucket.com/albums/s...5/zelda003.jpg
Alot of people who use the classic set now a days do a really good job with it! Excellent work Tobias_Daboi! :D
And those screenies there Old-Skool look really awsome! :D I played the original Zero Quest, and had fun. This looks just awsome! :D
Some of these look really cool, maybe I'll post some of my own later.
http://img383.imageshack.us/img383/4...kva2cr5.th.png
Revfan's library dungeon recoloured for DoR with autumn theme. Must work for a segment of the final level.
http://img441.imageshack.us/img441/6...2mockuprp4.gif
These are some test screens show casing my new tile set. It is a very layer-intensive set, since they can produce such nice, varied results. I'm aware that the grass isn't great, but it stays. It's sure beats the green solid Pure grass, and I'm getting sick of seeing every other quest use that SD3 grass. This set is a mix of old and new. Most tiles are edits, but there are a few originals in the set. If you can't tell, this started out as Descendant Set. It is on of the best, and underused set out there. It was Pure before Pure... So.. Maybe these screens look familiar, but I'm not one to work on, and juggle multiple projects at once you know.
I love it! The original Pure is one of my favorite sets (mainly because of the nastolgia), and that brings back that nastolgia while adding detail and new tiles. Suberb work!