Well if they're so easily and readily available in Pure's database, ready for ripping, why do they need to be in NeoFirst? If you wanted them, you could just rip and include them.
Well if they're so easily and readily available in Pure's database, ready for ripping, why do they need to be in NeoFirst? If you wanted them, you could just rip and include them.
in a LttP hang around death mountain as link (not a bunny) to hear wind swirling around.
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Level 2 music?
rime.mid
Start: 0
Loop start: 17
Loop end: 401
volcanic.mid
Start: 0
Loop start: 129
Loop end: 353
HOLY FREAKING S***! Those songs are incredible! Especially for the visual theme of lv 2. Nice job Saffith!
I personally think that the majority of Saffith's works are too repetitive, but that's just me.
Yeah, I have to agree, really. Even when I like them myself, I do generally wish there was more to them. Just something I need to work on, I guess.
Still, in all fairness, most 2D Zeldas do have fairly repetetive dungeon music, especially the Gameboy games.
There's absolutely nothing wrong with Rine, that's for sure. It sounds incredibly useful for L2.
I added them to the Music Tracker post.
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