Okay. We've got a new series of plot items to run by everyone.


The story "Opens up" with the following: (Though there's no PARTICULAR order for this, so long as it happens before Link reaches Level 1. You'll see why.) Link and Zelda are having their usual conversational routine in the Forest, (Not the Mystic Forest. Just the shallow end of the forest near the town, but a little deeper in so nobody sees them.) So they're walking along, chatting, (We see this.) and then Zelda feels an ill wind from the east.
Quote Originally Posted by DN, Chat
As for the beginning, Link and Zelda could be walking along in the forest (they have to meet there as their respective guardians don't approve of them socializing), talking to each other. Suddenly, Zelda feels an ill wind blowing from the East (or whatever direction). She goes to investigate with Link following closely. They come upon the Forest Temple which Zelda realizes isn't as it should be. Perhaps she leaves at that point to go consult with.
Thus, they then begin to investigate, and go deeper into the forest. ... YES, the "ill wind" is from the east, from the Temple of Light, but as they're walking, they notice a shrine to the Forest. It's been corrupted. Zelda can easily feel its taint as she approaches in the forest. So you two continue through the forest, investigating the various signs of corruption. You come across a few instances of the undead, as well as a few vines which try to attack you. So you cross various obstacles to reach the Temple of Light. Zelda has already left when you find the Forest Shrine, so you're "on your own."

Now, this is something we need to comment on. There are -three- Maze Paths directly before the Forest Temple is reached. Should Link need the path before he can actually go through them? Are they walkable from the start? Does a side warp need to be set up to prevent Link from wandering through even if he knows the path? Should he go back to Zelda to find the maze path?


Now, another thing regarding the Stonewater caverns. (L2.) It's not AS Corrupted as either of the other two locales. Rather, the temperature itself is what has been most affected by the corrupted triforce held within. So the temperature is fluctuating wildly over the last few months, driving all the monsters within outside to attack the travelling merchants and cutting off immigration and driving people out so they can be in a place where they won't starve due to lack of supplies.