How about 2 endings: One where Link kills Zelda, and the other where he saves her from the darkness? The idea that had been thrown around for the Zelda battle was that you had to use the magic from light arrows to dispel the darkness surrounding Zelda. But, firing an arrow at her directly would hurt her. So, you had to shoot at one of the mirrors on the edges of the room, causing the arrow to fall away, and reflecting the light back at Zelda.
IMHO, the last save point should be right before the Zelda Battle for this very reason, so you can see both endings without having to rip out your hair first at having saved after the decisive battle. :p
... Okay, that is just damn cool. Yeah, let's do that. ^^;'Originally Posted by _L_ Update
* It is revealed that all three of the Golden items contain an essence of each Triforce - the Golden Sword holds Power, the Golden Ring holds Wisdom, and the Golden Arrows hold Courage. The first two were created by Dim using the Triforce of Power and to-be-Queen Zelda's Triforce of Wisdom, and the origins of the last are obscured in time (as has the history of the Triforce of Courage.)
* Lord Menace, an entity of pure Chaos, can only be harmed by the divine Order of the essence of the gods - thus, his first attack form will require extensive use of Golden Arrows.
* Zelda despairs and surrenders to Menace because she knows that it's impossible for them to remove Menace's corruption from the Triforce. King Dim's gifts change all of that - when Link has delivered the final blow to Menace's last form, he brings together all three of the untainted Golden items to unseal the complete Triforce, and annihilates Menace with its brilliance.
And can we come up with a better name for the final boss? Lord Menace sounds... lame, somehow. Phantom Menace sounds cool (mainly because PM *is* cool). but Lord Menace does not. :(
Suggest a source of arrows AND magic to renew yourself if you need it.* Lord Menace, an entity of pure Chaos, can only be harmed by the divine Order of the essence of the gods - thus, his first attack form will require extensive use of Golden Arrows.
Does she need to despair? Has any previous Zelda ever despaired? Maybe she's just overpowered? Her magic isn't THAT good. o.o'* Zelda despairs and surrenders to Menace because she knows that it's impossible for them to remove Menace's corruption from the Triforce. King Dim's gifts change all of that - when Link has delivered the final blow to Menace's last form, he brings together all three of the untainted Golden items to unseal the complete Triforce, and annihilates Menace with its brilliance.
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Feel free to work out the deeper details yourself if you ever want to build a quest telling this story.
Off the top of my head, let's say that he has an attack that involves summoning tribble enemies.Originally Posted by ShadowTiger
Hey, I'm willing to shift the balance away from Surrender and toward Control if you like. Despair to me just seems more, um, operatic. Maybe even Wagner-esque.Originally Posted by ShadowTiger
Also: she's a different Zelda! A Zelda that calls the shots, a Zelda that follows you into the jaws of death rather than waving you off from some Sanctuary.
Well, "Lord Menace" is a merging of the names of the two "makers" of the original First Quest (the other being War Lord). I think it's somewhat appropriate. ("War Phantom" is too much of a noun, and "Shadow Lord" is hardly a name at all. So there.)Originally Posted by Dark Nation
Then again, the fact that I've been reading a lot of Stephen Donaldson's The Chronicles of Thomas Covenant may explain the choice of villain name better. (Actually, it probably explains a lot of things about my plotline.)
This will have little or no impact on the current story (more so an explenetion for the way the royal family works) A curse was plased upon the Royal family which prevented the King and Queen from giving bith to a son. Thus every King of Hyrule has been married into the bloodline. But this could make for some intresting sequals down the road.
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