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  1. #1
    Octorok Archangel's Avatar

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    Not a bug but NES fix.

    I played BS zelda recently, and in that version of Zelda you couldn't stun the dodongos. I think a NES fix rule that disables stunning them with the deflection sound they normally make when an explosion hits one.

    If you don't understand what I mean here are the differences.

    Z1 Stunnned by explosions, strike with sword to kill instantly.
    BS Immune to explosions, must feed it bombs.
    -Archangel-
    Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!

    You should seriously check advmath.zh out if you use ZC.

  2. #2
    Lynel Questwizard88's Avatar

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    Re: Not a bug but NES fix.

    Yeah that's a good idea. Dodongo rooms are pretty much bomb recharge rooms with the NES behavior. It'd be nice to get rid of that.
    Not much to put here right now...

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