If someone could make these for me, it would much be appreciated.
- Cross Beams
- Hurricane Spin
- Super Quake
Let me point out that numbers 3 should be the quake stun radius and not the impact with the charged hammer.
EDIT: Updated... 3 done, 3 to go...
If someone could make these for me, it would much be appreciated.
- Cross Beams
- Hurricane Spin
- Super Quake
Let me point out that numbers 3 should be the quake stun radius and not the impact with the charged hammer.
EDIT: Updated... 3 done, 3 to go...
-Archangel-
Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!
You should seriously check advmath.zh out if you use ZC.
i thought zscript only lets us use 5 flags based on scripts.
Check out my Main-project: The Legend of Zelda: Mystical Seed of Courage
The flags aren't set aside for any particular purpose. The best way to use this would be to make FFCs that take the flag number as an argument. Something like:
Edit: That said, the beam attacks show up to scripts as ordinary sword beams, so until there's a means of telling them apart from ordinary sword beams, you can't create specific scripts for them.Code:ffc script PerilBeam { void run (int flag, ...) { ... } }
Tale of the Cave - a web comic - Updates Monday, Wednesday, Friday
ZC Tutorials - Tutorials and Script Library - Updated July 30, 2008
ZeldaGuard - Corruption in my save files? It's more likely than you think!
I do script requests!
;)Code:if(Link->HP < 17 && Link->Item[103] = true){
EDIT: In case you're wondering, the above code line checks to see if you have no more then one full heart and have the peril beam scroll as well.
-Archangel-
Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!
You should seriously check advmath.zh out if you use ZC.
There you go! I knew you could do it :)
Tale of the Cave - a web comic - Updates Monday, Wednesday, Friday
ZC Tutorials - Tutorials and Script Library - Updated July 30, 2008
ZeldaGuard - Corruption in my save files? It's more likely than you think!
I do script requests!
Yeah, now I just need to figure out how to make it work? Any tips. :)
-Archangel-
Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!
You should seriously check advmath.zh out if you use ZC.
Perilbeam check, it's kind of buggy though.
import "std.zh"
And yes I did it with the wooden sword on a wooden sword beam trigger. If you can fix it, it would be appreciated. :)Code:ffc script PBeam_Flag{ void run(int combo, int power){ while(true){ if(Link->HP <= 16 && Link->Item[103] == true){ Screen->ComboF[combo] = 82 + power; } if(Link->HP > 16 || Link->Item[103] == false){ Screen->ComboF[combo] = 14; } Waitframe(); } } }
-Archangel-
Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!
You should seriously check advmath.zh out if you use ZC.


L...
You are a Divine Sensation. <-La Mulana reference
So test for quake changes, and test links position relative to the ffc for the radius check right?
-Archangel-
Keeping the ZC Developers busy with heavy beta testing skills and experimentation is what I do best. May ZC be bug free!
You should seriously check advmath.zh out if you use ZC.
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