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Thread: ZC changes to come, and a call for help

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  1. #1

    Armageddon Task Manager

    ctrl-alt-delete's Avatar
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    Quote Originally Posted by CJC View Post
    Am I right in believing these will also be available as executable files, like the earlier official versions? Or will the new Zelda Classic require its users to compile the executable themselves?
    Lol, we'll definitely compile them. :)


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

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    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by bobby_light View Post
    Cool, so there'll be a compiled DLL of the quest encryption/decryption library then? For each platform?
    Legacy encryption will only be supported in the official version. Quests made in previous versions(2.10, 1.9, etc) that are encrypted will not open in the open source version. Honestly I think this is a poor decision and I don't understand why we are so worried about it. As I have said before I am not so big on encrypting quests anyway.
    Last edited by SUCCESSOR; 10-23-2012 at 12:04 AM.

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    Administrator DarkDragon's Avatar
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    Quote Originally Posted by SUCCESSOR View Post
    Legacy encryption will only be supported in the official version. Quests made in previous versions(2.10, 1.9, etc) that are encrypted will not open in the open source version. Honestly I think this is a poor decision and I don't understand why we are so worried about it. As I have said before I am not so big on encrypting quests anyway.
    I tend to agree with you, but it's necessary to preserve the trust of the people who submitted custom quests earlier under the assumption that they would be protected.

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    Username Kaiser SUCCESSOR's Avatar
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    Protected from what? Is it really that hard to crack pre 2.5 passwords? And what is it that need protection? Are we afraid of people taking quests like lost isle, making small edits and re-releasing it as their own? As if doing such would result in anything but ridicule. A lot of us want to know what needs to be hidden? I bet most people who want to crack open the great quests want to see how it was done not to steal. I know a lot of people are possessive and don't want their work open...
    Quote Originally Posted by Dark Nation
    But, that may be the price of progress.

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    Ultimate Prankster Lucario QDB Manager
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    Quote Originally Posted by SUCCESSOR View Post
    Protected from what? Is it really that hard to crack pre 2.5 passwords? And what is it that need protection? Are we afraid of people taking quests like lost isle, making small edits and re-releasing it as their own? As if doing such would result in anything but ridicule. A lot of us want to know what needs to be hidden? I bet most people who want to crack open the great quests want to see how it was done not to steal. I know a lot of people are possessive and don't want their work open...
    Let me share with you a story of my own. A while ago, I created an SMW hack called "EVERY LEVEL IGGY!" (excuse the title) People liked it, all was good. Couple of years later, I'm notified that someone created their own hack using mine as a base. I contact them and find out, someone else took my UNLOCKED hack and claimed it as their own, spreading it around places with people who didn't know that this person was a thief. So the previously-mentioned person asked if they could use the hack as a base, and they were told "yes".

    So, I understand the desire to keep a password on quests, just to protect all your hard work from theft.

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    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by Nimono View Post
    Let me share with you a story of my own. A while ago, I created an SMW hack called "EVERY LEVEL IGGY!" (excuse the title) People liked it, all was good. Couple of years later, I'm notified that someone created their own hack using mine as a base. I contact them and find out, someone else took my UNLOCKED hack and claimed it as their own, spreading it around places with people who didn't know that this person was a thief. So the previously-mentioned person asked if they could use the hack as a base, and they were told "yes".

    So, I understand the desire to keep a password on quests, just to protect all your hard work from theft.
    So someone breathed new life into your Hack and you are upset? In our community it would be very hard to take a quest and claim it as your own. Any one attempting to do it would be ridiculed.

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    Captain Matthew Bluefox's Avatar
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    Will the original 1st, 2nd, 3rd and 4th quests be protected in the open source version? Not that I'd like to actually modify those quests, butt it would be easier to see if I caught all the secrets and have a peak at the enemies coming up in the next dungeon etc. :)

  8. #8
    Administrator DarkDragon's Avatar
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    Quote Originally Posted by Matthew Bluefox View Post
    Will the original 1st, 2nd, 3rd and 4th quests be protected in the open source version? Not that I'd like to actually modify those quests, butt it would be easier to see if I caught all the secrets and have a peak at the enemies coming up in the next dungeon etc. :)
    They'll be unprotected.

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    Username Kaiser SUCCESSOR's Avatar
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    I honestly don't know why those are passworded anyway.

  10. #10
    Octorok Glenn the Great's Avatar
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    Quote Originally Posted by SUCCESSOR View Post
    I honestly don't know why those are passworded anyway.
    Few of us know, but now it will be revealed to you, that the original quest developers were long ago each given a phrase from the Necronomicon to encode in their quests as an unused message string.

    There are things out there that even a dead man should fear to be unleashed upon the world.
    Last edited by Glenn the Great; 10-23-2012 at 11:16 AM.

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