Quote Originally Posted by SUCCESSOR View Post
I don't have a lot to say. I am very glad you went with language I understand. It makes me very excited about this project. I can't wait to see more. How much of the mechanics of the game are going to be manipulatable through scripting? Without foregoing built in function and working from scratch I mean.
Thank you! (Shhhh it's a secret but you could make any kind of 2d game you wanted from scratch using scripting or in c++ with the code. Don't tell anyone though.) -/_-

I've been looking at what rpg maker does and it seems that almost all of the logic is scripted using a type of function based script callback system. (Ruby is confusing to me though...) I'd like to do something similar (but easier to understand).