Quote Originally Posted by Gleeok View Post
Nope, no overlays or palettes.
It's just a simple color attribute every layer has. That is literally "layer->color = color(20, 90, 160, 255); ( forgot the exact color)" There's also layer blending and shaders (this is going to be awesome) - though we are in desperate need of some map editing tools before we can even break the surface of those.

Got a camera and mapscreen class rockin. Next up is to get a Player rolling and see if we can walk around town. :)
This is the beautiful thing, no palettes!