User Tag List

Results 1 to 3 of 3

Thread: Grass Clippings Sprite

  1. #1
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,326
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.19%

    Grass Clippings Sprite

    I discovered something strange about the grass clippings misc sprite. It uses both the tile selected for the sprite and the tile that comes immediately after that tile.
    But it turns out, it's been this way since ever. The question is, was this intended behavior? Because if so, I placed a second grass clippings tile after the first one just in case.
    Last edited by XMuppetSB; 01-09-2014 at 11:34 PM.

  2. #2
    Username Kaiser SUCCESSOR's Avatar
    Join Date
    Jul 2000
    Location
    Winning.
    Age
    37
    Posts
    4,436
    Mentioned
    152 Post(s)
    Tagged
    7 Thread(s)
    vBActivity - Stats
    Points
    10,560
    Level
    30
    vBActivity - Bars
    Lv. Percent
    51.71%
    Quote Originally Posted by XMuppetSB View Post
    I discovered something strange about the grass clippings misc sprite. It uses both the tile selected for the sprite and the tile that comes immediately after that tile.
    But it turns out, it's been this way since ever. The question is, was this intended behavior? Because if so, I placed a second grass clippings tile after the first one just in case.
    It must be one of those things that has remained the same since it was originally implemented in a half assed way.

  3. #3
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,326
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.19%
    Quote Originally Posted by SUCCESSOR View Post
    It must be one of those things that has remained the same since it was originally implemented in a half assed way.
    Well, the Grass Clippings aren't exactly the only thing that were implemented in a half assed way. I mean, look at the hammer impact sprite. If you pull out the hammer and turn in another direction before the hammer hits the ground, the impact sprite appears in the direction you were originally facing when you pulled out the hammer, instead of the spot where the hammer hit the ground.
    Last edited by XMuppetSB; 08-23-2014 at 10:45 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social