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Thread: Item issues

  1. #1
    Super Marxio Brother GrantGreif's Avatar
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    Item issues

    I've decided that I'd like to try making a quest where random warps decide what the player's starting weapon will be, however when I tested this out, I could only equip one of the four. I suspect that this problem may have been caused by something I have or haven't done to the subscreen, but I'm not entirely sure. If anybody can help me, It would be very much appreciated.

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    Cor Blimey! CJC's Avatar
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    Quote Originally Posted by GrantGreif View Post
    I've decided that I'd like to try making a quest where random warps decide what the player's starting weapon will be, however when I tested this out, I could only equip one of the four. I suspect that this problem may have been caused by something I have or haven't done to the subscreen, but I'm not entirely sure. If anybody can help me, It would be very much appreciated.
    You probably need to set up item cycling in the subscreen, from the sounds of it. To cycle through active items, you have to give each a unique position number and then tell the item which number to jump to when the player presses up, down, left, and right.
    Look for these numbers in the item properties in the subscreen.

    I'd be more specific but I'm on my mobile device right now and it doesn't have ZC.


    EDIT: Hey, you know you could also have the player randomly receive all follow-up items with a few String Control Codes, or even with another set of random warps.

  3. #3
    Super Marxio Brother GrantGreif's Avatar
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    Thanks for the tip and the suggestion. As a matter of fact, most of the reason I wanted to include this feature in the first place was because the rest of the quest will be based on randomized events including dungeon and item placement and even overworld navigation.

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    Super Marxio Brother GrantGreif's Avatar
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    I've run into another problem: One of the starter weapons is the bow, so I've made it so that the player starts with the wooden arrow, 30 arrow ammo and the small quiver. When I tested this, however, the bow could be equipped but not used.

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    Username Kaiser SUCCESSOR's Avatar
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    Have you used cheats while testing the quest to make sure the items you have assigned are actually equip?

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    Super Marxio Brother GrantGreif's Avatar
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    Yes, it says he has both the wooden bow and wooden arrow, and the HUD arrow counter says 30.

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    Username Kaiser SUCCESSOR's Avatar
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    Hmm... make sure the subscreen is set up right. Those things are weird. Make sure the right item is set. I think it's Bow and Arrow or something. I really hate subscreens.

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    Super Marxio Brother GrantGreif's Avatar
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    This is interesting; I tried that and now ZC crashes whenever I even select the bow in the subscreen.

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    Super Marxio Brother GrantGreif's Avatar
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    I finally figured it out. For whatever reason, ZC sets the arrow to the button item, so you need to have an invisible arrow current item over the bow current item in the subscreen.

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