You don't have the same problem with ComboD, ComboI, etc., right? For some reason, the code for SetComboSolid is different than the others, and it appears to calculate the screen incorrectly.
You don't have the same problem with ComboD, ComboI, etc., right? For some reason, the code for SetComboSolid is different than the others, and it appears to calculate the screen incorrectly.
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