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    The Timelord
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    Not A Bug [2.50.2] Bizarre, Instant Death

    2.50.2, starting a clean game on a solid combo instantly kills Link, but continuing on a solid combo, does not. This affects ffcs with solid combos as data. Not sure about regular screen combos.

    Quest: http://timelord.insomnia247.nl/zc/soliddeath.qst

    Edit: No, I thought that was the cause, but apparently, it isn't. What the flidd is going on with this quest file?
    The starting screen was made on map 2, then copy/paste'd to map 1. The ffc were copy/paste'd there too.

    I cannot track down a cause for the death. It only happens in a fresh game, and I removed all the scripts. None of them affected Link->HP in any event, and I recompiled with a blank buffer. There are no damage combos, no solidity, and moving the ffc away from Link didn't fix it. This is truly bizarre.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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