I created this table because I got sick of seeing the combo flag number's on SkyLizardGirl's screen without any clues about what they mean. The information was in the "Select Combo Flag" window, but it's sorted alphabetically, not numerically. Here it is sorted numerically, which you can also find in the map_flag_default_string array in zinfo.cpp:

HTML Code:
0	(None)
1	Push Block (Vertical, Trigger)
2	Push Block (4-Way, Trigger)
3	Whistle Trigger
4	Burn Trigger (Any)
5	Arrow Trigger (Any)
6	Bomb Trigger (Any)
7	Fair Ring (Life)
8	Raft Path
9	Armos -> Secret
10	Armos/Chest -> Item
11	Bomb (Super)
12	Raft Branch
13	Dive -> Item
14	Lens Marker
15	Win Game
16	Secret Tile 00
17	Secret Tile 01
18	Secret Tile 02
19	Secret Tile 03
20	Secret Tile 04
21	Secret Tile 05
22	Secret Tile 06
23	Secret Tile 07
24	Secret Tile 08
25	Secret Tile 09
26	Secret Tile 10
27	Secret Tile 11
28	Secret Tile 12
29	Secret Tile 13
30	Secret Tile 14
31	Secret Tile 15
32	Trap (Horizontal, Line of Sight)
33	Trap (Vertical, Line of Sight)
34	Trap (4-Way, Line of Sight)
35	Trap (Horizontal, Constant)
36	Trap (Vertical, Constant)
37	Enemy 0
38	Enemy 1
39	Enemy 2
40	Enemy 3
41	Enemy 4
42	Enemy 5
43	Enemy 6
44	Enemy 7
45	Enemy 8
46	Enemy 9
47	Push Block (Horiz, Once, Trigger)
48	Push Block (Up, Once, Trigger)
49	Push Block (Down, Once, Trigger)
50	Push Block (Left, Once, Trigger)
51	Push Block (Right, Once, Trigger)
52	Push Block (Vert, Once)
53	Push Block (Horizontal, Once)
54	Push Block (4-Way, Once)
55	Push Block (Up, Once)
56	Push Block (Down, Once)
57	Push Block (Left, Once)
58	Push Block (Right, Once)
59	Push Block (Vertical, Many)
60	Push Block (Horizontal, Many)
61	Push Block (4-Way, Many)
62	Push Block (Up, Many)
63	Push Block (Down, Many)
64	Push Block (Left, Many)
65	Push Block (Right, Many)
66	Block Trigger
67	No Push Blocks
68	Boomerang Trigger (Any)
69	Boomerang Trigger (Magic +)
70	Boomerang Trigger (Fire)
71	Arrow Trigger (Silver +)
72	Arrow Trigger (Golden)
73	Burn Trigger (Strong)
74	Burn Trigger (Magic)
75	Burn Trigger (Divine)
76	Magic Trigger (Wand)
77	Magic Trigger (Reflected)
78	Fireball Trigger (Reflected)
79	Sword Trigger (Any)
80	Sword Trigger (White +)
81	Sword Trigger (Magic +)
82	Sword Trigger (Master)
83	Sword Beam Trigger (Any)
84	Sword Beam Trigger (White +)
85	Sword Beam Trigger (Magic +)
86	Sword Beam Trigger (Master)
87	Hookshot Trigger
88	Wand Trigger
89	Hammer Trigger
90	Strike Trigger
91	Block Hole (Block -> Next)
92	Fairy Ring (Magic)
93	Fairy Ring (All)
94	Trigger -> Self Only
95	Trigger -> Self, Secret Tiles
96	No Enemies
97	No Ground Enemies
98	Script 01
99	Script 02
100	Script 03
101	Script 04
102	Script 05
103	Raft Bounce
104	Pushed
105	Script 06
106	Script 07
107	Script 08
108	Script 09
109	Script 10
110	Script 11
111	Script 12
112	Script 13
113	Script 14
114	Script 15
115	Script 16
116	Script 17
117	Script 18
118	Script 19
119	Script 20
120	Script 21
121	Script 22
122	Script 23
123	Script 24
124	Script 25
125	Script 26
126	Script 27
127	Script 28
128	Script 29
129	Script 30
130	Script 31
131	
132	
133	
134	
135	
136	
137	
138	
139	
140	
141	
142	
143	
144	Script 32
145	Script 33
146	Script 34
147	Script 35
148	Script 36
149	Script 37
150	Script 38
151	Script 39
152	Script 40
153	Script 41
154	Script 42
155	Script 43
156	Script 44
157	Script 45
158	Script 46
159	Script 47
160	Script 48
161	Sideview Ladder
162	Sideview Platform
163	Spawn No Enemies
164	Spawn All Enemies
165	Secrets->Next
166	No Mirroring
167	Unsafe Ground
Everything higher than 167 is some string beginning with "-mf" and ending with a 3 digit number, except for the very last one which is the string "-Extended (Extended Flag Editor)"

Everything from 131 to 143 is missing from the 'Select Combo Flags' window - they are all strings ending in "(Unimplemented)"