User Tag List

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 41

Thread: Credits: Music and Tiles List.

  1. #21
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,870
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.82%
    Quote Originally Posted by ShadowTiger View Post
    Though I'm not sure if ripping the ALTTP statues would count towards you or towards Nintendo. You ripped them, but they drew them, y'know?
    Better be safe and give credit where it's due. (Though would the scallywags responsible for the in-game graphics be Graphic Designers or Artworksmen?)

    EDIT: As an encore, here's a loose sample of stonework from that Minish Cap game.

    Well, beta 12.999 lets you import your own sound effects, so I'd like to be the first to contribute some aural snippets, plundered from their respective games for the good of NeoFirst.

    Note: these are 16-bit waves, so they might or might not be useful in their present state.

    Sword Beam (from BSZelda)
    Fire Rod (from LA)
    Ice Rod (from LttP)
    Sword Beam and other magic effects (from LttP)
    Bomb Blast (from LttP)
    Shutter Bang (from BSZelda)
    Item Jingle (from BSZelda)

  2. #22
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,599
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.59%
    Achievements It's over 9000!

    Re: Credits: Music and Tiles List.

    * Double Posts Merged. *

    @ Minish Cap: ... By golly, I think we have a new Save Circle! Holy crap, huzzah! Thank you! So much!

    @ Sound Effects: These are looking very helpful. I'm not sure if jman's L2 boss can use these particular sound effects, considering how grand-scale some of the effects will be, (I'm going to make sure Link is pummeled by a solid stream of fire at least once in NeoFirst. ;-p Heh. ... Kidding, ... Possibly.) These would be really cool for flame shooter traps though. Scripted ones, obviously.

  3. #23
    chaos machine ZTC's Avatar
    Join Date
    Mar 2004
    Location
    Fort Longcat
    Posts
    2,456
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,635
    Level
    25
    vBActivity - Bars
    Lv. Percent
    3.7%

    Re: Credits: Music and Tiles List.

    Well, I might as well submit some stuff mehself
    MIDI - The Bottom Line (might be usefull for something
    SFX (though these are MP3s, I can easily do an encode to wavs)
    http://savefile.com/projects/1008880

    it has the following:
    False, Accomplishment, Big Heart, Death, Falling, Gate, Key, Magic Mirror, Ocrania, Prayer, 2 rain patterns, Secret, Sign, Thunder, Warp, and Wind. (rain, and thunder all have fadeouts, I can edit them for looping)

  4. #24
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,870
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.82%

    Re: Credits: Music and Tiles List.

    In the same vein:
    Secret Jingle (from BSZelda)
    Secret Cave Jingle (from BSZelda)
    Reward Jingle (from BSZelda)'

    And, another great classic MIDI: Introduction et Marche du Lion, from Le Carnaval des Animaux, by Camille Saint-Saens. Skip forward 37 seconds from the start to get to the March of the Lion, whose melody reminds me of the themes for Stone Tower and Deku Palace in MM (both of which sound more like Toru Minegishi's than Koji Kondo's to me.)

    And, here's something with which to reskin my least favourite enemy, the Magic Octorock. I call it simply "Lich".

  5. #25
    chaos machine ZTC's Avatar
    Join Date
    Mar 2004
    Location
    Fort Longcat
    Posts
    2,456
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,635
    Level
    25
    vBActivity - Bars
    Lv. Percent
    3.7%

    Re: Credits: Music and Tiles List.

    Got some more SFX packed into a neat little (19MB) zip file, containing the stuff I already uploaded and alot more stuff
    (16bit 22.05khz wavs; most of the files are self titled)
    http://savefile.com/files/58757

    Filelisting
    1-14 = Final Fantasy 4 (SNES/PSX)
    15-35 = The Legend of Zelda: A Link to the Past (SNES)
    36-43 = Final Fantasy 6 (SNES)
    44-60 = BS Zelda (SNES)
    61-67 = Terranigma (SNES)
    68-74 = Tales of Phantasia (PSX)
    75-78 = Dracula II (FDS) (Castlevania 2)
    79-87 = Link no Bouken (FDS) (Zelda 2)
    88-89 = Megaman 3 (NES)
    90-95 = Megaman 5 (NES)

  6. #26
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,870
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.82%

    Re: Credits: Music and Tiles List.

    Hey, let's put these Game Boy guys into the tileset.
    * GB Great Fairy (LA - last two are probably redundant)
    * Stray Fairy (OoA)
    * Tokays (OoA - the up sprite may need a tiny fix)
    * Adlar (OoA)
    * Raccoon (LA)
    * Monkey & coconut (LA - a scripted enemy?)
    * Vacuum tiles (LA)
    * Very heavy statue (LA)
    * Great Fairy statue (LA)
    * Crazy Tracy (LA)

  7. #27
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,870
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.82%

    Re: Credits: Music and Tiles List.

    Sorry about taking so long with the overworld. In the meantime, here are some More Overworld Things to add to the tileset.

    * Decorative Insect Eyes/Fangs (LttP)
    * Misery Mire brambles (LttP)
    * Vine-Decorated Entrance (OoS)
    * Mysterious Stone Entrance (OoA) Oh, hey, it seems this is in the tileset already!
    * Library (OoA)
    * Goron Bust (OoA)
    * Ruins Statue (OoS)
    * Large Torch (OoS/OoA)
    * Tokay Wigwam (OoA)
    * Onox Palace (OoS)
    * Subrosian Market (OoS)

    EDIT: Hey, let's put this Animated Book (by beefster) in as well.

    EDIT2: I've been wondering - out of all of the Oracle trees, why do we only have modified Gale trees in the tileset?

  8. #28
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,870
    Level
    25
    vBActivity - Bars
    Lv. Percent
    40.82%

    Re: Credits: Music and Tiles List.


  9. #29
    Octorok
    Join Date
    May 2006
    Age
    33
    Posts
    179
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,284
    Level
    12
    vBActivity - Bars
    Lv. Percent
    22.08%

    Re: Credits: Music and Tiles List.

    i gave you theese a long time ago ST:
    http://www.purezc.com/index.php?page...9&showComments
    you said they would be in then... are they still in?
    PS: i'm gonna make some TP like swords... i hope it's okay to use the dor
    palette...
    I'm sorry, but I really don't understand your question. I mean I think your grammar is fine, but it's the terminology you're using. They don't fit together, like, "Use the sheep on the log and eat the barn with the house sun."----Shadowtiger----

    Wind Waker 2 is canceled on my side... thank god...
    Now, if Amaster42 for some weird reason wants to finish it, ''have fun'' cause I sure as **** won't...

  10. #30
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,599
    Level
    46
    vBActivity - Bars
    Lv. Percent
    61.59%
    Achievements It's over 9000!

    Re: Credits: Music and Tiles List.

    Well if they're so easily and readily available in Pure's database, ready for ripping, why do they need to be in NeoFirst? If you wanted them, you could just rip and include them.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social