"Hmm, it seems that they actually did implement that Action variable for the Link object. I'd better ask them what values map to which actions."

Also: what are the two arguments for Link->Warp() supposed to be? Coordinates?

Also: are functions called using "Link->Warp(1,1)" or "Link.Warp(1,1)"?

Also: what are the "map flags" stored in CurMapFlag[]?

Also: what is "bool HasPlayed"?