User Tag List

Results 1 to 5 of 5

Thread: Options in character dialogue.

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Gel
    Join Date
    Feb 2014
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    436
    Level
    7
    vBActivity - Bars
    Lv. Percent
    54.37%

    Options in character dialogue.

    Just started playing with ZC quest. After reading some tutorials and checking out some let's plays on some of the user-made games It seems that the software does not allow a person to just have characters on the screen that speak to you when you walk up to them and press "B". It only seems to be able to display text upon entering a particular screen. Is this the case? Or am I mistaken.

    Hopefully I can add multiple "guys" like with a town where Link can just walk up to each character and speak to the character by pressing "B' because the quest idea I have relies upon doing this.

    Thanks for any help on this matter.

    After browsing some tutorials and looking at some let's-plays for various ZC-made games, it does not appear that zelda quest allows someone to place "guys" on the screen that you can walk up to and press "B" to speak to them. It seems the only way to have dialogue in the game is to have text that automatically plays upon entering a screen. Is this true? The quest I would like to make would depend on me making towns where characters are walking about outside that Link can walk up to and interact with.
    Last edited by XMuppetSB; 02-03-2014 at 02:20 AM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social