Ok so im literally just picking up zscript now, and it seems pretty simple and coherent with some scripting ive done previously, but I can't seem to find what im looking for on the std or on any of the wikia pages.

Is there a way to add and remove items from a Dmap's disable list in scripting? or would it be more plausible to perform entirely with script and not rely on the disable page of a dmap? The idea is that i want certain items in links inventory to become active when he activates an item scripted to R (or ex1 whatever it doesnt matter what button), and others will deactivate, but i dont want them to be removed from the inventory completely. the game still needs to know he is in possession of these items even if they are inactive or cant be used. mmm whatcha say?