Originally Posted by
ZoriaRPG
Oh, well, I always use 'new enemy tiles'. Still, you can duplicate the tiles, make some blank, and select a left tile for each version. Ghoma is six tiles, three for the body, plus three, for eyes, all in a line. You can make as many sets as you want.
I also believe that you can set Ghoma's width to 3, to ignore the additional animations; although I've no idea why I'm discussing this at all.