No new beta yet, for testers, but this is being added to my file.

  • Finally completed the quest template system. I like it, at least.
  • Fixed the bug where if you had a dmap intro string set and had a guy there with a string and you walked into the room, both would start showing up at the same time. Now, the DMap intro shows up, vanishes after a moment, then the guy string shows up.
  • Fixed the bug where a DMap intro string might show up twice.
  • Fixed the bug in ZQuest where the F12 key would turn the vertical flip bit on.
  • Began work on string linking. About 75% done. Now, when you edit strings, you can hit a check box to make the string linked to the next string. Then, when you play, after the first string shows up, the second one shows up. All I have to do is add a small delay between them, force the player to hit a button between the messages, and maybe set some kind of indicator that you need to press a key.


More when we get our new beta. DC, if you beat me to this, only copy any different items between the above and the new beta.