User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: A couple of questions.

  1. #11
    Lynel Dart Zaidyer's Avatar
    Join Date
    Apr 2001
    Location
    Rand McNally
    Age
    37
    Posts
    1,943
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,058
    Level
    17
    vBActivity - Bars
    Lv. Percent
    89.08%
    What about a trick like the switches in DoY that open up the 1-way shutters? I suspect there's more smoke and mirrors going on there because there are enemies in many of those rooms...
    ~Dart Zaidyer

  2. #12
    Wizrobe Teilyr's Avatar
    Join Date
    Oct 2001
    Location
    Cary, NC
    Age
    45
    Posts
    3,572
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,728
    Level
    19
    vBActivity - Bars
    Lv. Percent
    50.21%
    Uh.. Well, I don't know crap about DoY but, I can assume that it's like this.

    Crystal switch is a temp trigger, probably with the strike flag on it, unless there's a specific way you have to hit it.
    When triggered, it changes all walkable tiles to pits, and full screen insta-warps you to a room that looks exactly like the one you were just in, except the shutter is open.
    Then a sidewarp can be applied to get you back on track of the map.

    The full screen warp is a screen flag. Basically, what it does, is like... If you warp, everything on the screen warps with you. Projectile weapons, enemies, etc.

    The other way is just simply a secret flag that is triggered when hitting the orb, that erases the shutter part of the door, and makes it look like a passage. Best way to test this is to hit that switch, go into the next room, then double back. If you walk through a shutter, then he used a secret combo on it.

    Get it? :)
    .:. .:. .:. .:. .:.

  3. #13
    Developer
    ZC Developer
    jman2050's Avatar
    Join Date
    Jun 2001
    Location
    Do you really need to know
    Age
    37
    Posts
    3,883
    Mentioned
    8 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    5,712
    Level
    23
    vBActivity - Bars
    Lv. Percent
    46.74%
    That's not what he's talking about. In some of DoY's dungeons, there is a room with a switch that you press. This then opens a door in a SEPERATE room. I assumed that he did it by completely switching the map when the buttons were pressed with a carbon copy, only with the appropriate door open. Evidence of this is when you exit and reenter the Dmap. The doors are reset and you have to press the button again.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  4. #14
    Wizrobe Teilyr's Avatar
    Join Date
    Oct 2001
    Location
    Cary, NC
    Age
    45
    Posts
    3,572
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,728
    Level
    19
    vBActivity - Bars
    Lv. Percent
    50.21%
    Hm. Well, as I said. I don't know crap about DoY. Never played it, never will. :)

    But it sounds to me like a simple pit warp at first "glance".. It's just set up in a way that it looks like you never change dmaps.
    .:. .:. .:. .:. .:.

  5. #15
    Developer
    ZC Developer
    jman2050's Avatar
    Join Date
    Jun 2001
    Location
    Do you really need to know
    Age
    37
    Posts
    3,883
    Mentioned
    8 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    5,712
    Level
    23
    vBActivity - Bars
    Lv. Percent
    46.74%
    It does look that way. Also, and I haven't looked too much into ZQuest yet, too busy doing other stuff, how do you set up different save points. Like in certain quests when you save you start off at point x, but when you reach point y, then when you save and then start up the game, you'll start off at point y?
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  6. #16
    Wizrobe Teilyr's Avatar
    Join Date
    Oct 2001
    Location
    Cary, NC
    Age
    45
    Posts
    3,572
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,728
    Level
    19
    vBActivity - Bars
    Lv. Percent
    50.21%
    Like.. you're strolling along in the forest, reach level 4, then then save your game and exit ZC, then continue in level 4 when you select the quest again? Place a check in the Cont. here box in the dmap setup menu.
    .:. .:. .:. .:. .:.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social