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Thread: TMNT games announced - Oct 2003 (GC, PS2, PC, GBA)

  1. #11
    Patra Mak-X's Avatar
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    Konami made TMNT 1 for NES, The Arcade Game, TMNT 2: The Arcade Game (under the Ultra games label), TMNT 3: The Manhatten Project, Turtles in Time (arcade), TMNT 4: Turtles in Time... and just about every Teenage Mutant Ninja Turtle game you've played was made by Konami.

  2. #12
    Octorok
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    Wasn't TMNT 1 made by Ultra? I think Ultra was some kind of branch company of Konami way back when.
    Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die.

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  3. #13
    Patra Mak-X's Avatar
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    Ultra was like a sub company of Konami. During the NES days, Nintendo only allowed third parties to publish so many games per year, because they had hoped that since they'd only be able to sell so many games, they'd take the time and make them good. To get around this limit, Konami created Ultra so they could publish more games each year. So Ultra really was Konami.

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    Octorok
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    Originally posted by Kairyu
    Please be a 4-Player brawler, please be a 4-Player brawler, please be a 4-Player brawler, please be a 4-Player brawler, please be a 4-Player brawler, please be a 4-Player brawler, please be a 4-Player brawler.....

    It's not gonna be on the X-Box because it's not a "Kiddie" system. That's my guess.
    If it's on the PC than that makes X-Box kiddie...
    : I've got the beast in my sights!!!!

    WCIII Name: DET_Dragon
    SC BW: Same as above

  5. #15
    Octorok
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    Originally posted by Dr. Mutagen


    Uh.. I'm pretty sure that TMNT 3 WAS by Konami. Anyway, I think that it would be cool if the new game was in the traditional arcade style.
    yes it is sorry
    but that game wasnt good as others, i though that konamy didnt make it.
    you gonna see
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    [mp]31[/mp]
    i left english talking places when i was seven so dont expect perfectly spelling /writing from me >þ =)

  6. #16
    Death Knight MottZilla's Avatar
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    Achievements It's over 9000!
    Actually, if Konami doesn't like Microsoft/Xbox, it's likely because of the fact that it's an American company. You may think, oh no, it couldn't be that, not in this day and age, but, apparently, Castlevania Ressurection for Dreamcast was being made by a USA team and ended up getting canned why? Because the japanese were upset/jealous/being bitches about it.

    So I wouldn't rule out that being why. But then again, MGS2 is there. However, that sort of falls under a different category and is fitting for the Xbox.

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    Octorok
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    Originally posted by christiankhs


    yes it is sorry
    but that game wasnt good as others, i though that konamy didnt make it.
    TMNT 3 was really cool IMO. Basically because it has the arcade feel to it, just like its predecessor and its successor. Beating the living crap out of those Foot Soldiers is a huge stress reliever. So if you've had a bad day, take it out on the Foot Soldiers! You can cheat in that game too.
    Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die.

    THE MUTAGEN CHRONICLES

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    Chapter 3: The Quest for the Lunar Orb

    "Two bulls were talking. One bull says "I'm afraid of change." The other bull says "Get over it." Later that day, they were both ground into hamburgers and served at a picnic." - Dilbert

  8. #18
    Lynel Kairyu's Avatar
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    Originally posted by Mak-X
    Ultra was like a sub company of Konami. During the NES days, Nintendo only allowed third parties to publish so many games per year, because they had hoped that since they'd only be able to sell so many games, they'd take the time and make them good. To get around this limit, Konami created Ultra so they could publish more games each year. So Ultra really was Konami.
    They should make that a law. Maybe we wouldn't get so many games that make people actually vomit.
    Quote Originally Posted by Zelda64Gld View Post
    FUKC YUO GOAT FUCKRE!!!111

  9. #19
    Death Knight MottZilla's Avatar
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    Achievements It's over 9000!
    That's short sighted. You wouldn't want to make any such law. However it is a good policy for a developer, however I think Nintendo is the only one that may hold such a view, as Sony and Microsoft see volume not quality as most important.

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