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  1. #1
    Wizrobe Freedom's Avatar
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    Re: castle haunt

    I've sort of settled down to trying to do 2 quests a year, one big one and one smaller , like "Link to Tortuga", and "Castle Haunt" (1) last year.
    The larger quest I'm doing right now is "The Adventures of Robinhood" which might be done around Christmas or New Years, the overworld and 4 levels are done.
    It has a lot of new graphics, mostly from Minish Cap.
    Castle Haunts target date will be right before Halloween, right now I'm working on level 8, I still have level 9 and the graveyard to do.

    After these two are released I'll probably stop building them until a version is released that doesn't have so many bugs, I had hoped that a stable release would come, but they are back to adding a lot of new features again instead of fixing the bugs in the ones that exist, which is resulting in even more bugs.
    It's just very depressing that all of my older quests won't work in the 2.10, and some of the 2.10 bugs can't be gotten around except by just omitting things like the overworld map, and shop bugs, or the problems that some are having with sound.
    People having sound problems probably shouldn't even download Castle Haunt II because it has a lot of mp3, wav, and other sounds, that will probably drive them batty.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  2. #2
    Keese
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    Re: castle haunt

    sorry about posting reply verses new thingy... but it JUST wouldn't let me! Anywho...

    Replaying CastleHaunt.. I really LOVE this game! And I can't for the LIFE of me remember the deal with the 3 statues in Level 6! Mirror your power was the hint. I tried getting the wizards to bounce off me to hit the three statues.. no go.

    Should I have a Mirror Shield Maybe? IF so... could you give me a hint as to where I might find it?

    ANY help would be appreciated. :O) THIS time! I'm making notes! lololol

    Thanks

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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