iv been working on a quest on and off for the last year or two, and after taking a long break from it, im up to the final testing of the quest. the quest is playable, but there are a bunch of graphical problems, some that i knew about and some that appear to be new.
1 when link comes out of an underground passageway, he flashes where he left the tunnel on the new screen before he appears in the right place. its not important but its kind of annoying cause iv never seen this before.
2 for some reason, the highest half-level of horizontal position is walkable, while in most quests, it isnt inside a dungeon. could this have something to do with "freeform dungeons" being checked?
3 dark rooms for me dont show up correctly. they are definitely darker, but you can still see all of the tiles. how can i fix that?
hopefully i can get this all fixed soon, i dont want to release it until theres nothing wrong with it at all. damn ocd...