For instance,
would cause Link to walk to the right 5 tiles (there's 12 steps between tiles) and the player couldn't do anything about it. (nam)Code:SETV inputsenabled,0 SETV d0,60 SETV forcedright,1 HERE WAITFRAME SUBV d0,1 COMPAREV d0,0 GOTOMORE HERE SETV inputsenabled,1 QUIT