User Tag List

Results 1 to 10 of 43

Thread: The NeoFirst quest file so far

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,854
    Level
    25
    vBActivity - Bars
    Lv. Percent
    38.2%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by ShadowTiger View Post
    Well, generally, on oveworld type Dmaps, the exit is on the lower side
    On level 0, it's on the lower side.


    Note to self: make a quest rule that slices out all of this "level 0" business so you can have whistle whirlwinds in any DMap you want.

  2. #2
    Stegosaurus WindStrike's Avatar
    Join Date
    Jul 2005
    Location
    Cullowhee, NC
    Age
    32
    Posts
    441
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,932
    Level
    14
    vBActivity - Bars
    Lv. Percent
    62.56%

    Re: The NeoFirst quest file so far

    Quote Originally Posted by _L_
    Note to self: make a quest rule that slices out all of this "level 0" business so you can have whistle whirlwinds in any DMap you want.
    So... would that mean you could have more than just 8 whistle warps? Hmm... that's something that I may use, considering the number of dungeons and their areas in my quest.

    Although the overworld is looking really great... I must say that mayhaps a bit too much freedom is alotted around the place, as in some people may not have a clue where to go, even though there'll probably end up being a walkthrough for the quest.
    Creator of ZURPG, a Zelda game that's influenced by D&D and JRPGs to bring together a unique gameplay system combined with roleplaying.


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social