Originally Posted by
Cjc7988
This solves the walking and climbing problem, but if people don't want to be able to slide...
I think the diamonds should be a backup option. Make the first click when designating walkability the square, the second the diamond, and the third the reset. So you could have combos like this:
~~~~####
~~~~####
~~~~####
~~~~####
~~#~####
~#######
########
~#######
which slide a bit and then stop Link.
This would also ensure backwards compatibility with quests that didn't have access to the new walkability.
The only problem is, a diamond shape is an odd number of pixels on an even-pixeled tile, which makes it a little difficult to set up. I would suggest replacing it with half-triangles, but the toggling of that would be even more tedious (As the triangles have the potential to be flipped any which way, and each rotation has two potential positions in a square, the walkability options go up from 2 to about 10, which would be ridiculous.)
But the Diamond is a good start. If only there was a way to better fit it in the tile...
Nevermind, I'm just rambling. This is good stuff, everybody, nice suggestions.