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  1. #1
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    Re: Interactive Element Conventions

    Permanent upgrades are, of course, better than temporary items. Entire Heart Containers should probably be put under lock and key.

    By the way, why do we have Slash->Item versions of the treasure chests?! I was under the impression that the Slash->Item usage was simply simulating the treasure chest combo before it was implemented.

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    Re: Interactive Element Conventions

    Quote Originally Posted by _L_ View Post
    Permanent upgrades are, of course, better than temporary items. Entire Heart Containers should probably be put under lock and key.

    By the way, why do we have Slash->Item versions of the treasure chests?! I was under the impression that the Slash->Item usage was simply simulating the treasure chest combo before it was implemented.
    Because the DoR tileset was originally made in 1.92 beta 183.

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