Quote Originally Posted by Gleeok View Post
I would like your opinion on something though: I was going to take Beefsters roll script and add it to your jump script so if Link->InputDown + jump, then he would slide...or could your dash script be a better choice for this?
..and yep, there will be a demo shortly once I get around to scripting turrets.
Depends on the behavior you want. If you're looking to emulate Megaman's slide, you probably want to use Beefster's dash because it changes the player's tile and forces the player to move. All my dash script does is accellerate vertical movement.