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  1. #1
    On top of the world ShadowTiger's Avatar
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    Re: Scripted items (Water and Bottle)

    Oh; the bottle content related 'problem' really isn't nearly as much of a problem as we'd think. It's really more of a copy/paste/overlap solution. This sort of thing is really exactly the kind of thing that I like to do.

    Can you name all the kinds of content the bottles will have, as well as their appearances?

    I don't believe that the individual graphics of each bottle's content will vary that incredibly much from bottle to bottle, save for a tiny modification for the extension of the size of it. I mean it's all mostly liquids, right? You're planning to have a Skulltula or group of insects in there at one point too, right?

    Even so, all that needs to be done is to draw one style, then shift that one style around a lot, making backups, working on those copies, sliding them around, cropping them, moving them, overlapping and underlapping, etc. Really not a problem.

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    Re: Scripted items (Water and Bottle)

    Quote Originally Posted by ShadowTiger View Post
    Can you name all the kinds of content the bottles will have, as well as their appearances?
    On the assumption that, just for now, the largest bottle was thrice larger than the smallest, what sprang to mind first were these five:

    Water
    - Swing Bottle at Water combo = 3 units.
    - Puts out fires
    - Changes 'Permanent' Bubbles into 'Recovery' Bubbles
    - Changes Water Gels into Water Zols
    - Rusts armor (Changes Darknut tiles, reduces their step speed)
    Potion
    - Up to 3 units can be purchased.
    - Restores 50% of Magic and Hearts
    Gelly
    - Swing Bottle at Gel = 1 unit (P.S: Zols can't be divided by non-weapons)
    - Creates a Gel of the appropriate colour*
    Sand
    - Swing Bottle at Sand combo = 3 units
    - Puts out fires
    - Disarms statues (Kills "Shooter (Fireball)" enemies)
    - Irritates Patra, Digdogger and Gohma in some way
    - Changes all Bubbles into Fairies
    - Awakens an Owl Statue
    - Turns non-water Zols to stone?
    Fairy
    - Swing Bottle at Fairy = 1 unit
    - Creates a Fairy
    - But can it revive Link at death? I dunno.


    *To make this easier, I'm thinking of removing the Green Zol/Gel and non-Tribble Fire Zol/Gel, leaving three varieties of Gel(ly), and Water Zols/Gels as the only non-Tribble Gel.

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    Re: Scripted items (Water and Bottle)

    Quote Originally Posted by _L_ View Post
    - But can it revive Link at death? I dunno.
    Yes, it can.

    Make Link's health 8 hearts more than you need, hide 8 of them,
    if(Link->HP < 8*16) Link->HP = 0;

    That way you can have all fancy stuff happening after Link dies.

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