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  1. #1
    The Time-Loop Continues ZC Developer
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    Re: Let's fight minibosses!

    I think they fit in with the overall feel of the quest very nice, and are certainly much more interesting than the Z1 enemies. (That patrarobe thing is a bitch to kill). People will certainly be bugging you for the scripts pretty soon. Especially since the tiles are colored for DoR.


    I'm a sucker for the really big boss battles though. :heart: You know, that feeling you get when the game just takes over, and out of nowhere the screen begins closing in on you, and the first time you fight it you think "Holy Shit" and you try to just "not die". ..That's the stuff.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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    Re: Let's fight minibosses!

    Quote Originally Posted by Gleeok View Post
    (That patrarobe thing is a bitch to kill).
    Well, I kinda included in the inventory a weapon especially suited to taking it down.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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