Lately, I've been concerned with two things: making the Mystic Forest overworld area more interesting and challenging, and increasing the diversity of the enemy roster. And so, in meeting both of these concerns at a fork in the path, I constructed some quite simple scripted enemies to populate the leafy gloom.

Deku Baba

This fearsome flora is still in need of some garnishes, though. And, perhaps, a means to cut its stalk rather than attack its head? We'll see.

Deeler

The classic Deeler, which attacks quickly from above, isn't like the more recent Skulltula, which seeks solely to block the player's path.

Also, just today I fulfilled an idea I had when out walking a few months ago. It concerned fields of tall grass, and their propensity for hiding lurking serpents. Now, Ropes that move into tall grass will conceal themselves - only a moving disturbance of the grass reveals their location.



Look sharp! There are two Ropes near Link in this picture.
They are, of course, easier to spot when animated.