User Tag List

Results 1 to 2 of 2

Thread: Enemy Editor Question

  1. #1
    Keese bob1000's Avatar
    Join Date
    Jun 2008
    Age
    31
    Posts
    49
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    707
    Level
    9
    vBActivity - Bars
    Lv. Percent
    37.91%

    Enemy Editor Question

    What variable(s) affect how many tiles of animation a custom enemy has? I'm making custom enemies with their Animation Speed at 30, but they sometimes use 5 or 6 tiles at a time instead of 4. (Moblins and Stalfos have this problem, but not Darknuts.)
    Seriously, if you see me post, consider yourself lucky. Or run for the hills, either way.

  2. #2
    &&
    ZC Developer
    Joe123's Avatar
    Join Date
    Sep 2006
    Age
    33
    Posts
    3,061
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,306
    Level
    26
    vBActivity - Bars
    Lv. Percent
    9.16%

    Re: Enemy Editor Question

    Animation speed for enemies has to be a power of 2, otherwise things break I believe. Try setting it to 32 instead.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social