This isn't so much as a request, per se, as it is a "Can it even be requested?"
All it is, is, whenever Link presses A to use his sword, it would choose between one to five random Sounds to play, instead of only using that one Sword Slash noise.
The issue is, can it really check what item Link has in his hand? Because if this goes to an Item Script, and I'll bet it will, wouldn't the item script also have to include not only the random SFX part, but the entire sword as well?