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Thread: new fix to colour corruption under Vista and Windows 7.

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    Bored Potato Nicholas Steel's Avatar
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    new fix to colour corruption under Vista and Windows 7.

    Developers, have a look at the REG files in this forum thread http://forum.team17.com/showthread.php?t=41652

    Using the same parameters, optimize the files for Zelda Classic and you should no longer get corrupted colours :)

    I am not familiar with the parameters so I can't help any further then that. It fixes the display palette getting corrupt in Worms: Armageddon which is another old Direct Draw game so it should work for ZC.
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    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

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    Bored Potato Nicholas Steel's Avatar
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    I worked out what the Syntax is :) if anyone needs help implementing it for any Direct Draw game that suffers problems with colours then let me know.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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