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Thread: ZC changes to come, and a call for help

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  1. #1
    Username Kaiser SUCCESSOR's Avatar
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    Quote Originally Posted by ctrl-alt-delete View Post
    This is why we wanted a centralized database. I also wanted to put in the license that all quests could only be uploaded to one location, which would prevent exactly what you are describing.
    I think that is a little strict. Honestly I don't think theft is a problem even if there are more than one or two or five QDBs out there. There will always be a connection and will all lead to here.

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    Bored Potato Nicholas Steel's Avatar
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    Quote Originally Posted by SUCCESSOR View Post
    I think that is a little strict. Honestly I don't think theft is a problem even if there are more than one or two or five QDBs out there. There will always be a connection and will all lead to here.
    It's less to do with restricting every-bodies ability to work together and improve on stuff and more to do with stopping people from taking your stuff, claiming it as there own and stealing any credit you deserve. Do you honestly think this is better? A guy that made an amazing quest, but everyone believes someone else made? So when the guy that made the amazing quest in the first place tries to do something else... no one will believe there claims of being the author of the original amazing quest and then THEY will get ridiculed/labeled a copy-cat riding on the coat tails of a great quest maker!

    You have to have a line in the sand somewhere to prevent that and you can't prevent it without giving up some freedom, in ZC's case there are ways for authors to work around the restrictions by, well, sharing the passwords of there quests/working together.
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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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