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Thread: 7/5/13 Update Info [Ver 1.5.17]

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    MasterSwordUltima's Avatar
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    That very well could have been my previous ISP and router set-up that they made absurd claims about. This new connection is also one of two computers that run through this router (also iPods, tablets, 3DS, etc handhelds) through a direct wire. In the past it was sharing the connection with quite a few more actual computers and consoles that were constantly streaming media, be it music or netflix or what have you. So there should be a significant increase from the back end here.

    I got such a kick out of seeing the paperdolling work properly, that I may introduce a new mechanic for MISC equipment that will give players some more customization options. Not sure exactly what yet, probably auras, fairies, wings, backpacks? I was messing around with various things. Paperdolling items onto character themselves is a tad bit tricky with so many different player sprites available and keeping placement uniform. So odds are that you won't see that broadsword on your character, but you will see a halo or a spirit following you from an item possessed with a familiar, or some such. Lots of potential here. :)

    And as always, suggestions for items or game mechanics are allowed.



    Update: Just finished adding in an algorithm for the Blood Sword. Just like in Final Fantasy 2(j), when you deal damage with the Blood Sword, you will get healed by a percentage of the damage dealt.
    Going to try to finish adding in Healing equipment tonight, for those who want to play WhiteMage.
    Last edited by MasterSwordUltima; 07-08-2013 at 05:25 PM.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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