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  • Could Not Complete (Post Reason)

    1 33.33%
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Thread: [5th Quest Entry] Love For Fire

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  1. #1
    Wizrobe Nightmare's Avatar
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    On a separate note, you will get keylocked in 5 after you get the Wand. You might want to do something about that.

    Edit: Another bug for you LFF. After you kill the Like-Likes east of the arrow room, the blocks do not push to open the shutter.

    Edit 2: Keylocked at least twice in 6, Longbow :: scratches head ::

    Edit 3: Through 6, one room I can't get to, seems to be walled on one side by blocks, other walls don't bomb or walk through, screen north and west of the "Secrets where Fairies Don't Live" clue.

    -James
    Last edited by Nightmare; 12-24-2013 at 06:38 AM.

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

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    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
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  2. #2
    Octorok
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    Ok now I see what you are talking about with the enemy sets. I did sacrifice some authenticity to make the 2nd half of the game interesting. (Enemy sets, puzzles, new upgraded items)

    Level 5 room east of like likes:
    Spoiler: show
    Push the block to the right to match the other side


    You should be able to get the Longbow first without getting key locked. I'll look more into this to see if there are routes that make it possible. To get to the room you are missing, bomb the right wall of the feed the goriya room. If you are finished with the level you don't need to go back for this it's a hint about the boss of the level.

  3. #3
    Wizrobe Nightmare's Avatar
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    OK, here's your review LFF:

    Difficulty: 99/100

    It's probably the most balanced quest I've played so far. A little ROMhackish towards the end though.

    NES authenticity: 25/100
    This is where you get hurt. The Fire Zols and Gels for one were never in a Zelda game. Second, the Longbow, why? Upgraded wand a little understandable, Mirror Shield a definite no-no. I didn't pick up a Fire Boomerang though, so you're lucky on that one. Also, there seemed to be no sense of enemy groups during the quest, you might want to work on this.

    Fun Factor 90/100. This feels a lot like New Quest for better or worse built with today's Zelda Classic in mind. The Overworld definitely needs some work (it felt recycled too much), but the Magic Key gauntlet made you earn it. I might suggest putting something else in place of the Patra 2 and moving that to the room before Ganon for more tradition.

    Overall Score: 71.3/100. It's not terrible, but I think some people definitely followed the reqs better and still put out a quality quest. To be fair this will probably burn my quest in the end too, so don't feel bad. Fun one.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

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