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Thread: [5th Quest Entry] Nightmare

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  1. #1
    Wizrobe Nightmare's Avatar
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    The cash items were put in there to add some more flavor and in a way a miniquest so you wouldn't have to grind 999 Rupees for the Magic Boomerang.

    The slow room is something I took out of New Quest 2; however, I have heard complaints about it before out of PZC people in particular, so I saved it for later. I could've used it more probably.

    Oh well on Lv. 7's enemies. Part of the idea of keeping the enemies the same was to show them off in more particular detail: Guess you didn't like it so much.

    Thanks for playing, and if you have any Let's Play videos or anything, write me on http://www.facebook.com/nightmarejames

    Thanks.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  2. #2
    Keese
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    Quote Originally Posted by Nightmare View Post
    The cash items were put in there to add some more flavor and in a way a miniquest so you wouldn't have to grind 999 Rupees for the Magic Boomerang.
    I believe you are aware that, upon leaving a Dungeon Level, the OVW resets.

    I just perched myself outside the level at the grave, did the once-around each time for roughly 100 rupees, lather-rinse-repeated myself to 999.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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