@mrz84
Zataka, as you attempt to enchant your weapon with an Earth element, you find that it will not stick to the blade. Instead, it runs down the edge of your weapon and crashes into the ground, causing a quake with fissures radiating out from your position. This causes the GREEN OGRE to stumble, granting you an opening to stab him. With one powerful thrust you run the beast through. He stares at you, dumbfounded, before slumping to the ground.
...Hey, where did Sancireph go? Oh, and those other ogres are getting away, you can see them climbing the mountain pass.
What do you do?

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@TheDarkOne
Sancireph, you struggle to break free of your paralysis and time your dodge to confuse the ogre. Just as you begin your roll the ground begins to shake. Startled, you quickly scamper to your feet and try to find out where you landed. You're behind the ogre, but further than you intended. You sprint to hide on his back as you planned, but just as you reach your destination Zataka's giant blade pierces through the beast, nearly hitting you in the head. While you contemplate discussing tactics for situations like this, the ogre slumps over and falls on top of you.
You're pinned under several hundred pounds of fat green ogre.
What do you do?

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@Xyvol
Malichor, you tear at the wall with all of your might, trying desperately to make an opening large enough to let you escape. Some of the peasants in the line notice what you are doing, abandon your position, and join you in breaking the wall. Eventually you manage to make the crack wide enough to accommodate you and you crawl through, emerging in a glorious field of summer warmth. You turn back to see if the others are following you, but instead of a castle wall you see a terrifying tear of darkness torn into the very fabric of the field. A few rabbits hop by, paying the tear no mind. It is as if they cannot see it. They do see you, though, and as soon as they do they flee.
There's a single tree in the center of the field. It has a beehive in its boughs. You are tempted by the prospect of honey, but you wonder why the peasants didn't come through with you.
Suddenly, something else emerges from the tear. It is a dragon, roughly the same size as you. As soon as it sees you it shrieks and tries to run back through the tear, but upon seeing the vortex of darkness it recoils and begins to run perpendicular to your both, off in the direction the bunnies fled.
Two more dragons emerge from the tear. They have similar reactions, but when they turn towards each other they flinch just as suddenly. This pair does not flee, though. Instead, one calls out to the other inquisitively, and the second responds in the affirmative.
Another rabbit hops by, and the two give chase. You feel inclined to follow them. Odd, isn't this where the dream started?
You feel the ground begin to shake and you are abruptly knocked to the ground. You awaken on the ground in the room you rented.
You want to dissect the particulars of the dream, but you suspect that the swallowing darkness might have been planted by these quakes. You poke your head out of the room to investigate.
The MERCHANT TROUPE, a DWARVEN KNIGHT, and a GNOMISH COUPLE are all standing in the hall. The dwarf pipes up, "What the hell is all this racket?!"
You believe the sound might be coming from outside.
What do you do?