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Thread: ZC [2.future] Development Plans [To-Do]

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  1. #8
    The Timelord
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    ZC Developer

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    16-March :

    Added list entries for the following to the main categories, above:

    • Add Until() and Unless() expressions. -ZoriaRPG/grayswandir
    • Allow creating user-defined bitmaps with user-defined IDs at specific sizes.
    • Allow saving user bitmaps directly in the quest file.
    • Allow editing ag.cfg via GUI/menus, using ZC.
    • Fix ROMView, or replace with something new.
    • Replace ZLaunch with LTMs launcher. or something similar that handles multiple save files.
    • Add Repeat(int iterations) loop type. -grayswandir


    17-March:

    • Add method of reading system time, and date.
      • This would allow setting time, or events in a quest, based on real-time events.
    • Allow reading from allegro.log, or some kind of external file.
      • If another external file, then ZScript will need to be able to write to it.
      • We could probably build this into a TCP/IP communications stack, for strategy games.


    Added: External::TCP/IP Communications
    • Some method of transmitting text over TPC/IP via two Ip addresses on a given port, would allow turn-based strategy quests, and sharing seeds for randomised games, or time-based synchronisation.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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