Money makes the world go round and round and round and round and round and round and round and round and round and round...
Money makes the world go round and round and round and round and round and round and round and round and round and round...
James's three laws of quest making:
1) Quest makers put their tastes and preferences first and everyone else second
2) The "everyone else second" part can only be implemented if and only if it takes a very short time.
3) If large amounts of money are being paid for the quest change rule number 1 to "sponsor tastes first and own tastes second" and rule number 2 to "must be implemented even if it takes nearly forever".
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