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View Poll Results: Which one do you like?

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  • SUCCESSOR

    1 11.11%
  • Charizard

    3 33.33%
  • Zim

    0 0%
  • Ventus

    2 22.22%
  • callitaday

    1 11.11%
  • Goriya

    0 0%
  • Lynker

    2 22.22%
Results 1 to 9 of 9

Thread: Screenshot of the Week 15 [Winner - Charizard]

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  1. #1
    Username Kaiser SUCCESSOR's Avatar
    Join Date
    Jul 2000
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    Winning.
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    @SUCCESSOR fucking beautiful. Seriously though I was going for interesting and simple. Didn't exxpect to win

    @Charizard I like it but it feels a little crowded and overdetailed to me.

    @Zim Looks good but the bottom of the screen and water looks weird and that cave entrance can't be right.

    @Ventus I like everything but that random sand trap in the middle. Is that a golf course?

    @callitaday Too blue

    @Goriya White

    @Lynker Tetris Grass?


    As you can see half way through I got lazy.

  2. #2
    Admiral Zim's Avatar
    Join Date
    Oct 2012
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    Quote Originally Posted by SUCCESSOR View Post
    @SUCCESSOR fucking beautiful. Seriously though I was going for interesting and simple. Didn't exxpect to win

    @Charizard I like it but it feels a little crowded and overdetailed to me.

    @Zim Looks good but the bottom of the screen and water looks weird and that cave entrance can't be right.

    @Ventus I like everything but that random sand trap in the middle. Is that a golf course?

    @callitaday Too blue

    @Goriya White

    @Lynker Tetris Grass?


    As you can see half way through I got lazy.
    Noted. The cave doesn't go anywhere yet anyway so consider it gone.. As for the water, I needed an excuse to change it anyway because Link needs a way to access the water from the same screen because he can go over and under the bridge on the same screen via script, and since he has to leave the screen as it is currently to get under the bridge that could've been done by using a different screen altogether with side warps to a different screen.
    I really liked your guy's shots anyway. Next time I'll submit a dungeon screen and hopefully my submenu space will look a little more touched up over the week.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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