User Tag List

View Poll Results: What should it be called?

Voters
37. You may not vote on this poll
  • Final Fantasy Classic

    26 70.27%
  • Final Fantasy Regenesis

    0 0%
  • Final Fantasy Catastrophe

    2 5.41%
  • A play on words like "Beginning Reality" or something...

    5 13.51%
  • Other (Don't use FF in the title)

    4 10.81%
Results 1 to 10 of 83

Thread: Final Fantasy Classic?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Patra Beldaran's Avatar
    Join Date
    Oct 2001
    Age
    42
    Posts
    9,551
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    17,117
    Level
    37
    vBActivity - Bars
    Lv. Percent
    33.88%
    Achievements It's over 9000!
    Gleeok, have you started yet? I have an OpenGL/SDL 2D implementation for a game engine that I started. It's just graphics and sprite rendering, but it might give you an initial boost. It's in C++.

  2. #2
    Octorok Glenn the Great's Avatar
    Join Date
    Oct 2000
    Location
    Bible Belt, USA
    Posts
    338
    Mentioned
    13 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    2,418
    Level
    16
    vBActivity - Bars
    Lv. Percent
    14.55%
    Quote Originally Posted by Beldaran View Post
    Gleeok, have you started yet? I have an OpenGL/SDL 2D implementation for a game engine that I started. It's just graphics and sprite rendering, but it might give you an initial boost. It's in C++.
    I remember my days experimenting with SDL. Aren't all the cool kids these days using C# with XNA?

    BTW, @ctrl-alt-delete, I hate to say it with regard to someone else's trademark, but name-brand recognition is very important to building a community around something. I wonder if we'd even be here having this little discussion if @Phantom Menace decided to call ZC Elf Story or Princess Quest or some such.
    Last edited by Glenn the Great; 11-16-2012 at 04:57 PM.

  3. #3
    Patra Beldaran's Avatar
    Join Date
    Oct 2001
    Age
    42
    Posts
    9,551
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    17,117
    Level
    37
    vBActivity - Bars
    Lv. Percent
    33.88%
    Achievements It's over 9000!
    Quote Originally Posted by Glenn the Great View Post
    I remember my days experimenting with SDL. Aren't all the cool kids these days using C# with XNA?
    Who cares what the cool kids are doing? OpenGL is cross platform and super awesome. Plus, unmanaged code is good for the programmer's soul. :)

  4. #4
    Sir Anthony Brasel's Avatar
    Join Date
    Aug 2001
    Age
    40
    Posts
    6,559
    Mentioned
    35 Post(s)
    Tagged
    9 Thread(s)
    vBActivity - Stats
    Points
    9,880
    Level
    29
    vBActivity - Bars
    Lv. Percent
    66.97%
    Quote Originally Posted by Glenn the Great View Post
    BTW, @ctrl-alt-delete, I hate to say it with regard to someone else's trademark, but name-brand recognition is very important to building a community around something. I wonder if we'd even be here having this little discussion if @Phantom Menace decided to call ZC Elf Story or Princess Quest or some such.
    If you give it a different name and just bill it as a Final Fantasy clone, I don't think there'd be a huge disconnect. Maybe I'm wrong.
    Talga Vassternich -- Deserve Victory

    --------------------------------------------------------

    Check out my YouTube channel! I'm doing video game reviews and retrospectives from the NES/SNES eras.
    I also now have a webpage: www.braselthegamer.com
    Contributor for Gaming Rebellion! Columnist of the new series Breakdown!

  5. #5

    Armageddon Task Manager

    ctrl-alt-delete's Avatar
    Join Date
    Jul 2001
    Age
    37
    Posts
    3,319
    Mentioned
    55 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    10,238
    Level
    30
    vBActivity - Bars
    Lv. Percent
    12.4%
    Quote Originally Posted by Glenn the Great View Post
    I remember my days experimenting with SDL. Aren't all the cool kids these days using C# with XNA?

    BTW, @ctrl-alt-delete, I hate to say it with regard to someone else's trademark, but name-brand recognition is very important to building a community around something. I wonder if we'd even be here having this little discussion if @Phantom Menace decided to call ZC Elf Story or Princess Quest or some such.
    Trust me, I completely agree.

    Quote Originally Posted by bigjoe View Post
    Hell yeah, I'd be interested.

    Need to be careful of the evil forces of Square Enix, though. They are pretty quick on the draw with shutting down fan projects. Particularly when it relates to Chrono Trigger.
    Have a back up name or whatever, in case it comes to that
    That'd probably be best.

    Quote Originally Posted by Anthony View Post
    If you give it a different name and just bill it as a Final Fantasy clone, I don't think there'd be a huge disconnect. Maybe I'm wrong.
    There will be. I've made the same argument for ZC a thousand times.


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

  6. #6
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
    Join Date
    Apr 2007
    Posts
    4,826
    Mentioned
    259 Post(s)
    Tagged
    10 Thread(s)
    vBActivity - Stats
    Points
    12,961
    Level
    33
    vBActivity - Bars
    Lv. Percent
    26.43%
    Quote Originally Posted by Beldaran View Post
    Gleeok, have you started yet? I have an OpenGL/SDL 2D implementation for a game engine that I started. It's just graphics and sprite rendering, but it might give you an initial boost. It's in C++.
    Thank you for the offer. (+10 for using OpenGL over DX) :)

    I actually have most of the engine code assembled together using OpenGL for rendering, truetype2 for fonts, Fmod or Bass for sound, and stb_image for image loading/saving. It is not built on top of any library - it is simply required that there be a back-end windowing library handling low-level input/windowing/context creation. Right now I am using GLFW since it is super easy to use, but adding in SDL is trivial.

    Quote Originally Posted by bigjoe View Post
    Hell yeah, I'd be interested.

    Need to be careful of the evil forces of Square Enix, though. They are pretty quick on the draw with shutting down fan projects. Particularly when it relates to Chrono Trigger.
    Have a back up name or whatever, in case it comes to that
    I'm not entirely sure, but I thought that this was a publicity stunt, where he wanted to stop working on it after he over-hyped the whole thing for years... I may be wrong though. Yes, it is a problem. Square Enix is STILL re-releasing the same game after 20 years and show no signs of slowing down the money train. If someone were to have an open version of it to play for free I'm sure there would be a problem...

    Quote Originally Posted by Glenn the Great View Post
    I remember my days experimenting with SDL. Aren't all the cool kids these days using C# with XNA?

    BTW, @ctrl-alt-delete, I hate to say it with regard to someone else's trademark, but name-brand recognition is very important to building a community around something. I wonder if we'd even be here having this little discussion if @Phantom Menace decided to call ZC Elf Story or Princess Quest or some such.
    Very true.
    It's like when fry goes back in time to area 51 and plows his grandmother, thus becoming his own grandfather. I mean you'd have to do it, right?

    ...An obvious FF game/clone without "Final Fantasy" in the title it sounds a little weird. - Person A: "Hey, Check out Adventure Quest Game". Person B: "Oh, what is it?" Person A: "It's Final Fantasy".. O_o
    Last edited by Gleeok; 11-16-2012 at 10:21 PM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  7. #7
    Wizrobe Flash Man's Avatar
    Join Date
    Aug 2000
    Location
    N/A
    Posts
    2,491
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,503
    Level
    13
    vBActivity - Bars
    Lv. Percent
    10.18%
    If such a project were to be spawned open source I would not be opposed to contributing whichever the language/technology. Developing for games tend to be more exhilarating than financial databases.

    Quote Originally Posted by Glenn the Great View Post
    Aren't all the cool kids these days using C# with XNA?
    If I recall appropriately XNA was killed. Microsoft's recommendations were to go native with C++/DirectX or browser with HTML5/JavaScript. Though I believe MonoGame spun off from XNA to provide an open source ability to continue using .NET with the ease of XNA.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social